Blood Suckers is a gothic vampire slot from NetEnt built on a simple 5x3 setup with 25 fixed paylines and a high 98% RTP. Its low volatility makes it a strong pick for steady gameplay, with regular hits and straightforward payline wins.
Released: January 1, 2013
Blood Suckers
Game Provider
NetEnt
Themes
Vampires, Horror
RTP
98.00%
Paylines
25
Volatility
Low
Max Win
1,014x
✓
Pros
Exceptional 98% RTP (rare for online slots)
Low volatility with frequent smaller wins
Two clear bonuses: 3x Free Spins and Coffin Pick
✕
Cons
Max win is relatively low by modern standards
Classic visuals feel dated compared to newer NetEnt titles
25 fixed paylines only (no line/bet-line customization)
ℹ
Interesting Facts
Known as one of NetEnt's highest-RTP mainstream slots (98%)
Free Spins can be retriggered with additional Scatters
Coffin Pick bonus ends after finding empty coffin
Blood Suckers Demo Game
The demo is the fastest way to confirm the slot's rules in your own hands: paylines, symbol behavior, Scatter payouts, and how the bonus flow actually transitions from the base game into feature states.
Why it's worth using the demo first:
Verify the paytable quickly: open the info panel and check Wild/Scatter rules before placing real-money bets.
See the feature cadence: run a fixed number of spins (for example, 200) at one stake to feel how often the game reaches its feature states.
Practice the UI: learn where NetEnt places the bet controls, paylines view, and autoplay settings so you don't misclick in real play.
How Blood Suckers Works (Reels, Rows, and Paylines)
Blood Suckers (NetEnt) base game reels with gothic vampire symbols.
Blood Suckers by NetEnt is built on a classic, easy-to-track layout: 5 reels with 3 rows and a fixed set of paylines (as defined in the in-game paytable). Wins are paid by landing matching symbols on an active payline according to the paytable rules.
Payline evaluation: paylines are evaluated using the game's line pattern map (visible in the paytable/lines view). Only symbols that align on an active line count for a line win.
Symbol matching: symbol payouts follow the paytable exactly. Higher-value "character" symbols pay more than low-value card/royal-style icons.
Stacking and blocks of symbols: the game's visual style includes large gothic icons; line wins still follow the payline grid precisely (not cluster rules).
Symbols Explained: Wild, Scatter, and Standard Icons
Paytable overview: Wild and Scatter symbols plus payouts for premium and low-value icons.
Blood Suckers keeps the symbol logic very "rules-first": you always know what each special symbol can and cannot do because the paytable lists it explicitly.
Wild symbol
The Wild substitutes for standard paying symbols to help complete line wins. It does not act as a Scatter.
Scatter payout triggered on the reels, awarding a €5.00 win.
The Scatter pays according to the paytable when you land the required number of Scatter symbols anywhere on the reels (not restricted to a payline). The Scatter is also tied to the game's bonus flow (as shown in the paytable and bonus rules).
Standard symbols
All other icons are standard paying symbols. Their value is fixed and displayed in the paytable. The game does not use expanding-symbol mechanics, symbol collection meters, or Megaways-style reel transformations.
If you specifically came here looking for Megaways rules: Blood Suckers is not a Megaways game. Here's the explainer for that mechanic: What Is Megaways in Slots?.
Winning Rules You Can Verify In-Game
Example winning spin with an active payline and a Wild helping form a €0.50 win.
This section focuses on the "what happens if..." rules you can cross-check directly in the paytable/help panel while playing.
Line wins: a line win is paid when the correct number of matching symbols appears on an active payline in the correct order for that line (as defined by the payline map).
Wild substitution: Wild substitutes for regular symbols to form the highest-paying win available on that payline using the landed symbols.
Scatter wins: Scatters pay by count, regardless of line position. If the paytable states a Scatter also triggers a feature, that trigger is position-independent as well.
Multiple wins per spin: a single spin can pay multiple line wins plus a Scatter win if the reel result satisfies multiple rules simultaneously.
Paytable is the authority: Blood Suckers is strict about declared rules-every special behavior (substitution, payout, trigger) is specified in the in-game information.
Practical tip: if you want to measure how often the game reaches the feature rounds at your usual stake, keep the stake constant for a session and log how many spins occur between feature triggers. It's the fastest way to feel the slot's rhythm without relying on guesswork.
Bonus Features: What Triggers, What Changes, and What Pays
Blood Suckers is known for a structured bonus flow: the base game plays in a straightforward line slot format, and the feature sequences change the pace by shifting you into dedicated bonus states (as defined in the game's rules). Below is a player-focused breakdown of what matters mechanically.
What can trigger a feature
Scatter-driven triggers: the game uses its Scatter symbol as the main "feature gateway" in the ruleset (Scatter count required is defined in the paytable).
Paytable-confirmed outcomes: the in-game help explains whether the feature is a free-spin style sequence, a pick/selection sequence, or a multi-stage sequence.
What changes inside a feature
Different reel behavior: feature modes can change symbol distribution and/or add dedicated feature-only win conditions (only when explicitly stated in the rules).
Fixed rule set per mode: each bonus mode has its own "what counts as a win" description in the help screen, and those rules apply until the mode ends.
How feature wins are paid
Same paytable, different context: unless the help screen states a special payout table, the core symbol payouts remain the paytable payouts; the feature changes how often and how reliably you reach those payouts.
End-of-feature accounting: feature wins are added to the total win for that round following the game's normal payout flow.
Important: Blood Suckers does not use "mystery multipliers" as its primary identity feature. The win-building comes from getting into the feature states and letting the feature rules do the heavy lifting.
Betting & Controls: What You Can Adjust During Play
Blood Suckers uses the standard NetEnt control set. You can adjust your stake before spinning, and you can use autoplay (where permitted) to run a sequence of spins at a fixed stake.
Control
What it changes
What stays fixed
Coin value / stake selector
Changes the wager per spin in the game's supported increments.
Reel layout and payline map remain the same.
Lines / bet-per-line
Sets total bet by changing active lines and/or bet-per-line (depending on the game's control model).
Symbol payouts in the paytable remain fixed; only the stake scales the payout.
Autoplay
Runs spins automatically at the selected stake (subject to jurisdiction rules).
Does not change hit rate, feature chance, or RTP.
Coin value / stake selector
What it changesWager per spin in supported increments
What stays fixedLayout and payline map
Lines / bet-per-line
What it changesTotal bet via lines and/or bet-per-line
What stays fixedPaytable payouts; only stake scales
Autoplay
What it changesSpin execution (automatic)
What stays fixedMath model (RTP/feature frequency)
Stake discipline tip: when testing the game, start on a stake where you can comfortably absorb long base-game stretches without chasing the bonus. Blood Suckers' "value moments" are tied to feature entry; that makes bankroll pacing more important than on pure base-game grinders.
Gameplay Tips (Built Around Blood Suckers' Actual Flow)
These are practical, mechanical tips tailored to how Blood Suckers distributes action between the base game and its feature states.
Start by reading the paytable end-to-end. In this game, the difference between "a Scatter that pays" and "a Scatter that triggers" matters; the paytable tells you both.
Track feature entries, not just single wins. If your goal is entertainment + chance at a bigger round, your session quality is mostly determined by how often you enter feature states, not by small line hits.
Keep stake stable while learning. Changing stake every few spins makes it hard to judge volatility feel. Lock one stake for a meaningful sample of spins.
Don't overvalue low-symbol clutter. Low icons keep the reels active, but the paytable tells you exactly how small those wins are. If you're chasing paytable highs, your key events are premium symbol connections and bonus transitions.
Use autoplay only when you're comfortable with the stop points. If your jurisdiction's autoplay includes loss/bonus limits, set them. The game can run through long base sequences quickly otherwise.
Blood Suckers FAQ
Quick, rules-based answers to the most common player questions about NetEnt's Blood Suckers, focusing on what the game actually does on the reels and in its features.
No. Blood Suckers uses a fixed reel grid (5 reels with 3 rows) and a fixed payline map. It does not use Megaways reel modifiers or changing ways-to-win.
The Wild substitutes for standard paying symbols to complete payline wins. It does not act as a Scatter. The exact payout (if the Wild has its own payout) and substitution behavior are listed in the in-game paytable.
Scatter wins are paid by the number of Scatter symbols landed anywhere on the reels, not by paylines. The paytable shows the exact Scatter payout values and whether Scatters also act as a feature trigger.
Yes. A single spin can generate several independent payline wins at the same time. If Scatters also appear, the Scatter payout is added on top, because Scatter evaluation is separate from paylines.
Mechanically, the game's biggest momentum changes come from entering its feature states (triggered through the rules defined in the paytable/help). The base game is a classic line slot where wins follow the payline map and symbol payouts, while feature rounds change the pace with dedicated mode rules.
Use the demo mode, open the info panel to read the paytable rules, then run a fixed-stake test session (for example, 100-300 spins) to observe how often the game reaches its feature triggers and how Wild/Scatter outcomes are paid.
To keep game reviews consistent and comparable, we apply an in-house scoring model that weighs mathematics, features, UX, market context, risk, and technical reliability. Want to see the exact logic behind the numbers? Explore our methodology here: how we rate casino games.
I review online gambling content with a mechanics-first approach: how games pay, what the paytable/rules actually state, and what the client discloses about RTP/volatility/limits. For casino reviews, I focus on licensing and ownership disclosures, payment/withdrawal terms, country restrictions, and responsible gambling tools. Reviews follow a fixed method:
Verify core rules in the in-game paytable/rules (symbol rules, bonus triggers, feature conditions) or in official casino terms (licenses, limits, withdrawals).
Capture primary evidence (screenshots from a demo/client UI, or the casino's published terms pages) and use it as the main reference.
Cross-check key details against provider documentation and regulator/licence records when available.
Separate confirmed facts from interpretation (what is stated vs what a player should realistically expect).
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Verification note: This page's mechanics, RTP/volatility label, and bet limits are taken from the in-game rules screens shown on this page.